Tuesday, February 28, 2012

The lifecycle of Hackers


Hackers don't emerge from the womb exploiting emacs's backdoors. The road from law-abiding citizen to fugitive hacker is one that takes years of honing a very specific skill set. These skills are the very same ones that many legitimate IT professionals need to do their jobs. Because every IT professional is not a hacker, having the skills to hack does not entail that you are a hacker. The difference between your company's honest help desk guy and the fellow stealing your credit card information boils down to certain traits, curiosity, intelligence, and a lack of regard for authority, that make specific people more suited for hacking.
The pull of hacking can be overpowering. There is money to be made and a sense of power and accomplishment that accompanies a successful hack. For this reason, hackers, like Kevin Mitnick, describe themselves as being addicted to hacking and the almost narcotic rush it can create.  As with drugs, continued hacking can impair judgment and blur the lines of the law. This leads to more boldness on the part of the hacker until they find themselves in jail.
Some lucky hackers are able to turn their skills into legitimate careers. Sometimes, after getting caught, companies and corporations will hire “white hat” hackers to test their security. Giving a former hacker permission to break into your systems seems like a bad idea, but it is akin to a former counterfeiter helping the FBI to catch other counterfeiters. The potential implications and risks of such trust in a felon should be considered carefully. Even those hackers that have always been “white hat” still possess a dangerous skill set and often a matching personality type that can lead to serious temptation.


Wednesday, February 15, 2012

To tweet and preach and work as missionaries do

Most of “Generation Y” are naturals when it comes to computers.  They tweet, Facebook “stalk,” and check-in on Foursquare.  This might mean that they are excellent time wasters, but it also means that they have certain skills that older generations may lack.  Elder David Bednar said of the skills of Generation Y-ers, “Your fingers have been trained to text and tweet to accelerate and advance the work of the Lord.”  This means that acquired technological skills can be more than self-serving--they can be used to serve the Lord.  

Monday, February 13, 2012

Yet Another Piracy Blog

The entertainment industry believes there need to be new laws and punishments to protect their intellectual property.  Entertainment ‘content theft’ is a crime and those who commit it should be punished.  Current punishments for analogous ‘real-world’ crimes should be used to scale penalties that the entertainment industry can claim on infractors.  Downloading a movie or song is akin to not paying rent, not feeding a parking meter, or jumping a turnstile on the subway.  These crimes all have punishments attached.  Andrew Bridges, a copyright lawyer, crunched the numbers and noted,
“If we take copyright law’s maximum-penalty-to-price ratio as applied to an illegal download, and apply that same penalty-to-price ratio to the New York subway, the maximum penalty for jumping that turnstile and avoiding the $2.50 fare would be $375,000 instead of $100.”
These numbers make it clear the entertainment industry is seeking punishments that far exceed the crime.
 

Saturday, February 4, 2012

No more legislation

DCMA, SOPA, PIPA, and ACTA are all attempts to bridge real world laws to the digital world.  It is argued that our current laws are outdated and can’t deal with the explosive growth of technology and the new problems that creates.  And yet, I’m not so certain we need a lot of technology specific legislation.  If stealing a record, cassette tape, or cd is wrong, and most would probably agree that it is, then stealing an mp3 should not be any different.  Laws already exist that punish physical and intellectual theft; these could be made to apply to the biggest areas of concern in the digital world, which are also types of theft: entertainment piracy, hacking, etc. Instead of passing technology specific legislation we should let the courts decide on a case by case basis how our current laws apply in a digital context.

http://www.newser.com/article/d9sjvs0g0/dutch-supreme-court-forcing-teen-to-drop-virtual-objects-in-online-game-was-real-world-theft.html